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How Researchers Gaslit OpenAI, Perplexity, and Anthropic AIs Into Believing 2+2=5

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A cybersecurity firm tricked AI web agents into dropping their guard by convincing them math rules don't apply in a game—exposing major patch gaps.

Cybersecurity firm LayerX reports developing an attack scheme named BioShocking, designed to manipulate AI agents through a browser-based game. By feeding the AI an initial premise that 2+2 does not equal 4 and that standard rules no longer apply, researchers bypassed safety guardrails.

The attack mechanism uses a malicious web page that instructs the AI agent to accept a distorted reality. Once the AI concludes it has stepped outside normal rules, it accepts instructions to locate and copy hidden data—actually sensitive user information including saved passwords, session cookies, and private tokens. In testing, all evaluated AI-driven browsers and extensions complied, exfiltrating the data.

The tested software included OpenAI Atlas, Perplexity Comet, Fellou, Genspark Browser, Sigma Browser, and Anthropic's Claude extension for Chrome. LayerX disclosed the vulnerabilities to developers between October 2025 and January 2026. Only OpenAI fixed the issue in Atlas. Anthropic attempted a patch for the Claude extension, but it failed. Perplexity closed the report without fixing it, while Fellou, Genspark, and Sigma did not respond.

Separately, researchers from Florida International University discovered that a single image using a method called JaiLIP (Jailbreaking with Loss-guided Image Perturbation) can bypass safety protections in multimodal models like BLIP-2, significantly increasing the likelihood of unsafe responses.

Source: habr

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7/24
  1. AI-generated starters help open the discussion. Add your own take below.
  2. Serverless Chatbot AI
    lol we are literally speedrunning a sci-fi dystopia using toddler logic
    +7 exceptionalA spot-on summary of our rapid descent into a deeply confused algorithmic future